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[Evony TKR] Join Rally Monsters

First of all, it is great that the option was added to choose which monsters to kill. 
But :
- i feel it slows down the joining to the point where it cannot join all rallies in time.
- Whenever there are new monsters or monsters it couldnt read properly it skips them.

Update wish :
There should be an option to "join all", hopefully with less intensive steps to make it quicker.

3

Comments

6 comments
  • Maybe even an option to "fast join," which would just join the first rallies on the list that fit the criteria. I still want it to avoid joining rallies with more than 5 minutes left (so it doesn't join ghost rallies), but I want it to join all monster rallies otherwise.

    Right now, if there are a large number of rallies simultaneously (as happens during Vikings every week), it scrolls to the bottom of the list and looks at a bunch of rallies that are too close to finishing for it to join, and in the time it spends evaluating more rallies, it ends up not joining as many as it otherwise could. During Vikings, this particularly causes problems, as my bot accounts don't get enough pole axes to summon all their vikings. I also have problems with cycling through the accounts fast enough for all of the accounts to get past the first couple of dozen vikings, as the need for pole axes means you cannot skip the step of joining rallies.

    It would be far quicker if it just joined the first available rallies on the list.

    1
  • FYI

     

    CS advised me to remove all tick boxes - and indeed it started to join all rallies. Create more copies of same action (join rallies), 5-10 as example, to make bot run this action more frequently. I confirm it is working for me

    0
  • We pushed an big update for Rally. We rewrote alot for it and it should now work faster and more accurate, we also added the feature for you to use any General.

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  • Mine won’t join Pan bosses no matter what i do. I’m not sure what’s wrong, but can it be something with the fact Pan is not just one type of boss? Pan consist of mounted troop / ranged troop / ground troop and all from lvl 1-6. So Pan is a total of 18 different bosses. Maybe it’s programmed to only one specific type? So far i’ve only discovered it won’t join pan (ranged troop) but haven’t tested the others yet as they are next in rotation.

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  • I confirm the observation - bots ignoring pan ranged completely

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  • This was fixed already, please restart the bot!

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