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[King of Avalon] Labyrinth Stamina

In the labyrinth, when we enter we have an average of 160 Stamina, even after finishing the Bot keeps trying to loot more even without stamina going down from session until reaching the first session. There should be an option to end the task as soon as he's told he's out of Stamina.

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Comments

4 comments
  • If we had the ability to set a maximum amount of time on an account like previous bot versions might be able to keep this task set last so it times out the account faster and moves on to the next instance.  Or maybe a maximum set time for task?

     

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  • Currently every instance is wasting 16 to 19 minutes in the labrynth. With the newest versions of the game, the bot, the instance manager and step by step following your guides for installation and operation it is still a problem.
    With a completely up-to-date everything you occasionally complete the task without any problem. Out of 75 processed five would complete the task without back tracing all the levels. It would still try to complete the task more times than it should have to though. With older versions of the game, instance manager, incorrect setup an excessive amount of issues appeared. So naturally I changed everything over to exactly how you guys say it needs to be done.

    Wanderson Cruvinel said it best and 100% correct when he said,"In the labyrinth, when we enter we have an average of 160 Stamina, even after finishing the Bot keeps trying to loot more even without stamina going down from session until reaching the first session. There should be an option to end the task as soon as he's told he's out of Stamina. "

    Can we look forward to an update that resolves these issues soon?

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  • Yes, we're wasting an absurd amount of time on loot without Stamina.

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  • Can you add a max timeout so we can maybe let it fastlab for a minute or two at most? Please?

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